词汇 | example_english_client-server |
释义 | Examples of client-serverThese examples are from corpora and from sources on the web. Any opinions in the examples do not represent the opinion of the Cambridge Dictionary editors or of Cambridge University Press or its licensors. They have advantages over the standard client-server model in cases of concurrent processing of published information from heterogeneous sources. Techniques like remote procedure call and remote method invocation which follow the client-server paradigm have long been the predominant abstraction for distributed processing. It can be summarized as a distributed, message-based, client-server architecture, which has been developed for constructing spoken dialog systems. The software was designed using the client-server approach. Some control infrastructure offered services to coordinate via client-server interactions the internetworking of different components. The presented topics are relevant as client-server applications are non-deterministic in general. While the behaviour is a side-effect-free function, the higher-order recursive definition, loop, deals with client-server interaction. An important step towards the creation of such distributed support is the provision of an efficient and user-friendly client-server architecture. They are distributed using a simple client-server architecture. When only reactive documents are involved in an application, coordination between documents often assumes the form of simple client-server interactions. The service is provided using a webbased client-server model: the user accesses the system by connecting to (and authenticating with) the clime server website (3). These constraints are expressed in the form of subordination and client-server relationships. The underlying model of coordination is again client-server. In most cases, coordination between documents simply amounts to enabling client-server object-oriented interactions, and there is no possibility of expressing more complex coordination patterns and coordination laws. The authors pay special attention to the way client-server applications can be written using three basic ingredients: the server code, a protocol, and an access library. Network events are responsible for negotiating client-server connections as well as adjusting local networking settings, while real-time events are potentially all other events with a real-time flag switched on. It is based on a client-server concept. One is to add concurrency to the active module (or whatever means of handling the client-server interaction is being used), in order to handle queries from different clients concurrently. Just as skeletons abstract over common parallel coordination patterns, it may be possible to construct distributed skeletons to abstract over common distributed coordination patterns, like client-server. It is implemented using a client-server architecture. This is also what happens in object-oriented applications: as reactive documents, objects are entities that can only act upon requests for services, thus promoting a client-server approach to application development. Server centric gaming combines classic video poker and video lottery with features of a modern client-server computer network. From Wikipedia This example is from Wikipedia and may be reused under a CC BY-SA license. The communications partners are characterized by the application architecture, such as the client-server model and peer-to-peer networking. From Wikipedia This example is from Wikipedia and may be reused under a CC BY-SA license. However, there is a version 6.0 which has a developer version of network client-server code, currently rather unplayable. From Wikipedia This example is from Wikipedia and may be reused under a CC BY-SA license. These examples are from corpora and from sources on the web. Any opinions in the examples do not represent the opinion of the Cambridge Dictionary editors or of Cambridge University Press or its licensors. |
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